Overwatch 2 continues on its way to perfect the errors that have been found since its launch, modifying and balancing many aspects of the game. One of the aspects most criticized by the community is monetization, the way to get skins and how repetitive the challenges are, which are repeated mostly week after week.
According to the latest statements by Jared Neuss, executive producer of Overwatch 2 , since the launch they have been proposing changes in the game to achieve greater satisfaction on the part of the players.
Overwatch 2 announces some of the changes it will receive in season 3
We cannot say that Overwatch 2 has done poorly despite the obstacles it has been encountering. Since its launch, they have had to disable characters on several occasions, but they had not yet gotten into the matter in terms of monetization and the progression system. Jared Neuss has decided to address this issue and puts on record the intentions of Activision Blizzard , which he says he reads, listens to and is inspired by the messages from the community.
As of Season 2, we will be able to get cosmetics in various events that will be added to those that can already be received by playing . The collaboration program with Twitch will continue to offer items and cosmetics for watching live matches of Overwatch 2 and, from Season 3 onwards, they are looking to design changes to the battle pass, create much more interesting and varied challenges and revamp the player progression system.